
A temporal-sequential timeline charts the chain of cause/effect and shows how each change to the timeline results in additional changes as well as how each of those changes further alters events. This page is the home of The Legend of Zelda: Skyward Sword temporal-sequential timeline. I’ve visually laid out those ripples in a spreadsheet graphic, something no one has done before. Link travels multiple times to the past, creating multiple ripples. However, even when taking all this into account, the Zelda timeline is meant to be fairly fluid and loose, meaning games can move around as Nintendo sees fit. Without a definitive answer, though, having these games occur before the NES original seems to make the most sense.Every action done in the past ripples forward through time. This means that the best placement for the Zelda CD-i games is more than likely before the original Legend of Zelda. The Triforce doesn't really appear in either CD-i game, which means the game probably appears before Hyrule's royal family started using the Triforce. On top of that, Ganon's appearance in Wand of Gamelon points towards the games taking place around the same time as A Link to the Past and the original Zelda.Ī few other small details might help narrow things down. Given the prevalence of other kingdoms like Gamelon and Koridai, Hyrule may not be as prevalent as it is in the other timelines. More than likely, The Faces of Evil and Wand of Gamelon take place during the timeline where Link is defeated in Ocarina of Time. The CD-i games also use Ganon's pig-like form. Those titles are the only ones to use Ganon's pig-like design rather than his Gerudo one from later titles. There's also Ganon's design, which might help narrow down the timeline he's much closer to his appearance in A Link to the Past and the original Legend of Zelda game, both of which are directly part of the Link's Defeat timeline. This means that if the CD-i games are part of the Adult Link timeline, they'd have to fall between Phantom Hourglass and Spirit Tracks. What players see of Hyrule in the CD-i games shows it to be far less technologically advanced than what's shown in Spirit Tracks, the last canon game in the Adult Link timeline. Meanwhile, the CD-i games cannot bridge the Adult Link and Link's Defeat timelines. RELATED: Breath of the Wild: New Glitch Unlocks the Master Sword Using Only a Campfire The new Hyrule in the Adult Link timeline is still just called Hyrule, so this game could have happened sometime after the events of Phantom Hourglass. It seems as though this version of the Zelda world has a lot more islands than the version shown in the Link's Defeat timeline. However, there is also evidence to show that they might take place sometime during the flooding of Hyrule. Hyrule is certainly not the only kingdom in the world of these two games, lending some credence to the idea that the CD-i games take place during the Link's Defeat timeline. Faces of Evil is mostly focused on the island Koridai and Wand of Gamelon is set in the land of Gamelon. Link's defeat leads to Hyrule becoming a small territory. The CD-i games depict Hyrule closest to the timeline from the Link's Defeat timeline, as both of the games take place in kingdoms other than Hyrule. The Child Link timeline has Hyrule continue much as it was in Ocarina of Time. In the Adult Link timeline, the kingdom of Hyrule moves to an entirely new land after it floods, leading to the events of Wind Waker. Each of those branches details a unique fate for the kingdom of Hyrule, which could help figure which version of Hyrule best fits the one depicted in the CD-i games. Either Link defeats Ganon as an adult, Link travels back in time as a child to warn Zelda of Ganon's plan or Link is defeated by Ganon. Then, three distinct splits cover three possible endings to Ocarina of Time. There's the pre- Ocarina of Time part that details the history of Hyrule, the creation of the Master Sword and the Four Sword, the rise of Ganon, and why Zelda, Link and Ganon continue to be resurrected. The Zelda timeline can be broken down into four distinct parts.
